Gamification is popular in higher education and what it boils down to is motivating students to keep trying, reach new levels of accomplishment and be successful. (All things we do naturally when playing games because we love the challenge, regardless of the number of attempts it takes to attain mastery.) One way to foster those achievements is to offer rewards or "currency" for each level of skill attained or accomplishment completed. Though your LMS you can offer digital badges that serve this purpose, and in return may shift the learning landscape to a level that not only meets QM standards but alters the outcomes for your campus as a whole.
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